﻿using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace T19ShotBlock.BaseClass
{
    public class Block
    {
        public Rectangle BlockRect;//包围砖块的矩形区域
        public bool IsBlock = false;//当前Block是否为砖块
    }
}
